Our Games
One released title and four in development. We build simulations that respect the subject and still let you pick up a mouse and play.
Arcade semi-realistic WWII air combat across Africa, Europe and the Pacific, built around mouse control.
Top-down co-op tank combat. Armour, angles and positioning decide whether a hit becomes a kill.
DetailsHunting simulation across the NSW State Forests and rifle ranges, with real hand-loading and a contract varmint-control business to build.
DetailsOffline maps and GPS, reloading records, sightings logs and a ballistic drop calculator. Built for where reception isn't.
DetailsBack a project
We're a small independent studio. A one-off contribution or a monthly tier goes straight into the projects above.
Support a projectVincemus - Air Combat
Fly fighters from across the world through the theatres of World War II. Intercept enemy formations, break up supply lines and defend allied forces across large, open maps that mix air, ground and naval targets.
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Patch notes, build updates and release dates as they happen - no more than one email a month.
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Link your Steam account to see where you sit against everyone else, and how rare your achievements really are.
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Bug reports, refunds, account trouble - open a ticket and it goes straight to the people who wrote the code.
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